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Park Queue TimesPQT

Six Flags Great Adventure cheat sheet

worked out from 41 days of our own wait data20 rides

Arrive for 11:00 and ride SUPERMAN™: Ultimate Flight, THE FLASH™: Vertical Velocity and Houdini’s Great Escape first. Leave El Toro until after 3pm, when its queue drops to about 5 minutes. The park's queues peak around 15:00 at 30 minutes and are lowest around 11:00.

Before you go

When to go

The days and months this park's rides run quietest

Quietest weekday
Sunday
Busiest weekday
Saturday
Quietest month
March
Busiest month
October

Each ride's own quietest and busiest day, tallied and weighted by how long its queue runs. For a dated answer use the crowd calendar, which scores every day of the year.

The shape of the day

Average queue across the park, hour by hour

  1. 11:0024mquietest
  2. 12:0025m
  3. 13:0026m
  4. 14:0029m
  5. 15:0030mpeak
  6. 16:0030m
  7. 17:0030m
  8. 18:0028m
  9. 19:0024m

Arrive for 11:00. Queues climb to their peak around 15:00 and fall back through the afternoon; the last hour or two is the quietest the headliners get all day.

Ride these first

The headliners: longest queues, worst by late morning

  1. 1SUPERMAN™: Ultimate Flight ~56 min typical · up to 90 at peak · worst around 7pm56m
  2. 2THE FLASH™: Vertical Velocity ~49 min typical · up to 79 at peak · worst around 5pm49m
  3. 3Houdini’s Great Escape ~49 min typical49m

Straight to these from the gate, in this order. Every minute before the park fills is worth three later.

Leave these until later

Rides whose queues collapse late in the day

  1. 1El Toro~41 min typical · about 5 min after 3pm5m
  2. 2Barrels O’ Fun~45 min typical · about 12 min after 11pm12m
  3. 3Nitro~37 min typical · about 9 min after 10pm9m
  4. 4Saw Mill Log Flume~37 min typical · about 10 min after 5pm10m
  5. 5BATMAN™ The Ride~35 min typical · about 10 min after 6pm10m

Save them for the last two hours, when the coach parties have gone and the queue is a fraction of the afternoon's.

Watch-outs

Rides that spend the most of the day not running

  1. 1Giant Wheelrunning 0% of the park's open hours0%
  2. 2Saw Mill Log Flumerunning 19% of the park's open hours19%
  3. 3Barrels O’ Funrunning 61% of the park's open hours61%
  4. 4Jersey Devil Coasterrunning 62% of the park's open hours62%
  5. 5THE FLASH™: Vertical Velocityrunning 67% of the park's open hours67%

If one of these is the reason you came, ride it the first time you see it running rather than saving it. The full picture is on the reliability page.

On the day

Your day-of sheet

The same park, for one date: the forecast, the hours, and your ride order

Plus members get this sheet for a date: the crowd forecast for the day, its published hours, a ride order worked out against that day's wait curve, and a printable version to take in.

PlusThe day-of sheet is part of Plus

Here, that is a ride order for your date, the forecast and the hours, printable.

  • Your rides, in order

    Sequenced against the wait curve, so the headliners land in their quiet windows.

  • quiet till 111pm · 66m

    Your date, hour by hour

    How the wait climbs on the day you picked, and the window it stays low.

£4.99for a park dayor £29.99 for a year. Paid once, never renews. Your first park day on Plus is free.

Everything above is each ride's own recorded queue over recent weeks, sampled every few minutes through the park's opening hours - not an opinion. A ride with too little history is left out.